Radgill

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Radgill are common bucketable passive aquatic mobs found in the Toxic Caves. They swim through acid, and serve as a readily available - if risky - food source.

Cave Compendium Entry

"Radgill are hideously mutated fish found swimming through pits of Acid in the Toxic Caves. These three-eyed fish can occasionally be seen leaping from the Acid into the air. Radgill can be captured in a Bucket of Acid, and can also survive in water. If a Radgill is slain, it can drop itself as an item, which can be cooked."

- Dr. Prof. Alexander Caverns, PhD.

Spawning

Radgill spawn in still bodies of acid in the Toxic Caves, in groups of 1-3.

Drops

On death

Item Roll Chance Quantity (Default) Quantity (Looting I) Quantity (Looting II) Quantity (Looting III)
Radgill item.png Radgill [1] 100% 0-1 0-1 0-1 0-1
  1. Dropped as Radgill cooked.png Cooked Radgill if on fire when killed.

Behavior

Radgill will swim about aimlessly, occasionally leaping out of the acid. They can also swim through water, behaving no differently from how they would in acid.

Radgill cannot survive outside of acid or water. If outside of either of those fluids, they will spasmodically flop around on their sides in an attempt to jump back in, taking 2♥ suffocation damage every second after 25 seconds.

Players can pick up Radgill with an acid bucket, giving them a bucket of Radgill. Radgill placed with buckets do not despawn naturally. When a bucket of Radgill is used against a block, it empties the bucket, placing acid with that Radgill swimming in it.

As inhabitants of the Toxic Caves, Radgill are unaffected by the Irradiated effect.

History

1.0.0 Introduced.
1.1.1 No longer registered with the Nucleeper's stats.

Trivia

  • Radgill use similar sounds to the vanilla fish, albeit slightly pitched down and filtered.

Gallery